Whenever a major awards ceremony approaches, one notices an outcry for the addition additional classifications to acknowledge unsung work and satisfy the passions of fans dedicated to specific genres.
Another commentator made the case for a horror game category. That would rule. So would strategy board titles, which is a dedicated supporter's campaign. However, I must insist if I try to elbow in front since similar to dedicated enthusiasts, there's a strong justification for why my demand remains most pressing and significant. This is the request: There should be an award type for logic-based games.
Categorizing Game Types
Classifying creative works defies precise measurement; opinions vary greatly, and typically start arguments resulting in unclear classifications. This explains why movie academies avoid this approach. However, it represents a necessary evil for the industry of interactive entertainment, which are so diverse they barely qualify a single creative category.
For comprehensive acknowledgment of interactive entertainment excellence to receive acknowledgment, and for games of all stripes to compete fairly, genre categories are essential.
Existing Game Classification System
Prominent interactive entertainment events offer these genre categories for Action, Action/Adventure, RPG experiences, Fighting, Sim/Strategy, and Sports/Racing games. Together, these six categories successfully include a lot of ground, allowing placement for most games within them.
Different situation exists for puzzle games. No suitable classification appears to accommodate them. Examine these examples from this year’s best games, each quite distinct: structural challenges in a particular game, intense tile-matching from another release, engaging interpersonal challenges from additional release. Which classification works within current classifications? Unfortunately, nowhere.
Recognition Challenges
Many instances occur outstanding logic titles published annually that have no home during gaming ceremonies, except when they manage to fit for categories like Mobile Game, VR/AR Game, or the intensely contested independent game categories.
- An iconic brain-teaser received no recognition in any category during that awards season
- Another creative title missed out during that ceremony
- Popular arranging title got ignored that year
- Just some logic titles managed to sneak into independent or mobile categories
Importance of Logic Titles
Frequently they represent compact experiences, yet the craft in brain-teasers holds tremendous importance. Well-known matching games stand as most engaged experiences globally maintaining this status for many years.
The legendary block-stacking game rivals famous sandbox experiences for the title of highest-selling title ever; it’s also in the running for top gaming experience. Puzzle games are foundational for gaming as medium, and they are in conversation with diverse game types.
Recommendation and Reasoning
Brain-teasers wouldn't encounter such difficulty. One could readily select five nominees interesting, varied, worthy titles each ceremony simply — or rather, with difficulty, given the need to exclude many worthy titles.
And to reiterate, these represent titles lacking appropriate categories at major gaming awards. Logic title developers are working at the hard edge game development, creating some of the purest expressions within interactive entertainment. Similar to movie stunt professionals, they merit acknowledgment. We shouldn't delay decades.